Texas Indie Con
Last weekend, I went down to Austin for the first Texas Independent Games Conference.
Overall this event was very casual. Rantish thoughts expressed were calm and relaxed - war-weary veterans explaining the lay of the land. Fatigue? Resignation? Imperturbable calmness in the face of troubles?
Many things were repeated between the two keynotes and other major presentations. And they all said so.
I'm going to post my notes and comments from the sessions I attended, one per post. I hope it is clear when a comment is mine and not the speaker's.
Overall this event was very casual. Rantish thoughts expressed were calm and relaxed - war-weary veterans explaining the lay of the land. Fatigue? Resignation? Imperturbable calmness in the face of troubles?
Many things were repeated between the two keynotes and other major presentations. And they all said so.
I'm going to post my notes and comments from the sessions I attended, one per post. I hope it is clear when a comment is mine and not the speaker's.

2 Comments:
So it seem like overall you enjoyed it?
Pretty much. It was cheap as these things go. I didn't have a personal agenda of people I needed to talk to about specific topics, and I wasn't looking for a specific job - which is one thing these kinds of conferences are great for.
For me, I think the greatest value was the thoughts that were triggered by hearing this, seeing that, etc. After the conference, I have 10 or so pages of notes from speakers, and 10 pages of my own thoughts and outlines and such.
If I'd have been up for any drinking, I certainly would have had a better time in Austin, conference or no conference.
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